Show HN: I'm a doctor and built a responsive breathing app for anxiety and sleep

apps.apple.com

18 points by lukko 7 hours ago

Hey HN!

I’m an NHS doctor and the founder of Pia (https://www.piahealth.co) which developed Lungy (https://www.lungy.app). Lungy is an iOS app that responds to breathing in real-time and was designed to make breathing exercises more engaging and beneficial to do. It’s been two years since Lungy launched (here’s the original ShowHN: https://news.ycombinator.com/item?id=34534615) and it's had a huge update and complete redesign. We rebuilt the whole app, and added a real-time 3D soft body solver which gives some really cool interactions like blobs / objects that inflate as you breathe. We also made a version for Vision Pro, called 'Lungy Spaces'.

My background is as a surgical trainee and I started building Lungy in 2020 during the first COVID lockdown in London. During COVID, there were huge numbers of patients coming off ventilators and patients are often given breathing exercises on a worksheet and disposable plastic devices called incentive spirometers to encourage deep breathing. This is intended to prevent chest infections and strengthen breathing muscles that have weakened. I noticed often the incentive spirometer would sit by the bedside, whilst the patient would be on their phone – this was the spark that lead to Lungy!

Since making the first version we’ve made exercises fully customisable (you can dial in exact timings for each breath phase), added new breathing indicators, learning modules, e.g. self-care for anxiety symptoms, and lots of new visuals. The free version gives you access to a new breathing exercise each day, whilst premium unlocks the full library of exercises, exercise data and visuals..

The visuals are mostly built using Metal (a couple use SpriteKit) and there are lots to choose from - boids, cloth sims, fluid sims, a hacky DLA implementation, rigid body + soft body sims - each one reacts to breath and touch. The audio uses AudioKit with a polyphonic synth and a sequencer plays generated notes from a chosen scale (you can mess around with the sequencer and synth in Settings/Create Music). The nice thing about the visuals + audio being generative is that the download size is relatively small with no other downloads. We’re still working on improving the breath detection, using ML - currently, it uses microphone input, with optional camera input to guide positioning.

We’re also close to finishing the medical device version - http://lungy.health - designed as a pulmonary rehab platform for patients with asthma, it should hopefully undergo early trials in the UK in 2026.

Thanks for reading - would love to hear any feedback!

https://www.lungy.app

Lungy Version 2 here: https://apps.apple.com/app/apple-store/id1545223887

zackify 19 minutes ago

How would you compare to a general meditation app like “Waking Up” curious if you’ve used it.

  • lukko a minute ago

    In general, Lungy is more an active form of meditation, so rather than closing your eyes and listening to guided instructions or following a timer, it relies on the combination of real-time feedback (showing your breathing with interactive visuals) and the physiological effects of changing your breath pattern for relaxation. So, you focus on what is going on in the moment, as a form of mindfulness.

    It's less 'cognitive' than other apps, but a few studies have shown breathing exercises are as effective for stress as guided meditation, but also much simpler to follow [0]. I'm always slightly surprised at how effective breathing is in helping relaxation - although it obviously makes a lot of physiological sense. So, Lungy is designed to make a practice simple / fun to do each day.

    [0] https://med.stanford.edu/news/insights/2023/02/cyclic-sighin...

fao_ an hour ago

A friend of mine was working on this exact thing about 2 years ago in collaboration with the NHS before Google pulled half their stack out from under them. Incredibly sad on the whole but glad that it's happening in some form.